I have made some minor updates to the landscape. I got some feedback about the hills being quite high in the background and lacking trees, so I have made some updates :)
I'm currently working with the kismet to rig some cameras for my reel.
I have also been working with a Zbrush chest. High poly done, just retop, normal map baking and texturing left to do.
Water in my town!
I have rebuild some parts of the town, made more props and put some water in the scene.
I'm soon done with the polishing.
WIP Skydome
Tested to do a skydome in UDK, the texture is not a final one, it's just a draft to test if the nodes work properly.
Handpainted Textures and low poly models in UDK! I have been working on this project for about 4 weeks, most of the time have been consumed by drawing all the textures. I have some uv-space left to use and create lightmaps. I have only been using diffuses and specular maps, all 512 x 512 Software
3DSMax CS5 UDK
I'm currently working on a 3d project, create a town in handpainted style.
a small update on part for the town.
print screen from viewport