Vegetation and props!

Another update on my town project! 
Props and Vegetation, WIP

Handpainted Textures and low poly models in UDK!

I have been working on this project for about 4 weeks, most of the time have been consumed by drawing all the textures.

I have some uv-space left to use and create lightmaps.

I have only been using diffuses and specular maps, all 512 x 512



I'm currently working on a 3d project, create a town in handpainted style.
a small update on part for the town.
print screen from viewport