I took a small break from envrionment art and I'm in the process of making a character! The pic below shows a WIP sculpt made in Zbrush and Maya.




Here's the concept that I'm using




SOLUS - WIP Environment

WIP Ice Cave Environment.


Solus - internship

During this summer I'm working with the game Solus, here are some of the props I made. (mattresses, pillow, pickaxe)


7 week game project!

I have togheter with 4 other people work on a game project for 7 weeks. The vertical slice is finally done. I was responsible for environment, texturing, vFX, shaders and modelling.
It's made for windows surface tablet.
I wanted to try sketchfab so I uploaded old props that i made previous year. I added a chest and a bucket, as I noticed that I could do much more with the textures I already had.



WIP - Water analysis center

WIP on my latest environment, Water analysis center. 3 weeks in the project. Picture on top is the latest, while the others are mock ups and progress pics. Things left to do is tweaking of hologram shaders, material definition, effects and lightning. We have started game project in school so I will probably go back and fix these things after project is done.


Speedmodeling 5 hrs

I wanted to test my working speed and see if I done any improvement during the year so I did a 5hr speedmodeling, including texturing. This is the result.



Nordic Environment - final

Final renders of Nordic Environment project!








Nordic Environment - WIP 2

An update on the nordic environment project. Low poly, baking and texturing done. Only assembling a small scene left to do.







Nordic Environment - WIP

I started a new environment to learn sculpt highpoly with zbrush. This small environment is done in 3 weeks time. The first 2 week was spend on planning, blocking out with primitives and highpoly sculpting.

Concept, photo manipulation

Block out in max